Basic Attacks
1. 5 hit basic combo (d-d-d-d)
Ragna starts out with a straight kick, slashes downward with his sword, then does a quick sweep kick that will down the opponent if it hits. Finally he finishes with 2 downward hits from his sword that will lift up an enemy (on the ground or standing up).
2. Dash Attack
Ragna's first dash attack is split into two. After hitting D while running, you can either hit D again to lift your enemy into the air, or you can hit S to slam the enemy into the ground, bouncing them up upon impact.
3. Carnage Scissors (Hold D for a very short time)
This is the first of two Hold D attacks. Ragna dashes a great distance and slashes twice, knocking an enemy up into the air if the second hit lands. This attack can be canceled early if you jump immediately after the 2nd hit connects.
4. Dead Spike (Hold D for about a second)
This is Ragna's Guard Breaker. Not only will it break an opponents guard, if it hits it will steal some of their HP and give it back to you.
5. Air Attack
Once in the air, press D twice to do 2 quick hits in succession.
6. Belial Edge (2nd Air attack)
After jumping once in the air, jump again and press D to do an air attack that jabs downwards and can hit 3 times.
Skills
SD
Ragna does 3 hits bringing the enemy into the air. The 4th hit can be either a push, which is very good for edging, or it can be an axe kick that will bounce the enemy and let you continue to combo. To do the Push Press D for a fourth time. To do the axe kick press S the 4th time. *This skill can be used in the air*
SD
Once your HP is lowered to about 1/8th of the max, Ragna will have a black aura around him which lets you know its time for his Astral Finish! Pressing SD while the aura is around you will change the weapon skill. Ragna will use a scythe to hit 7 times. *This skill can hit grounded enemies* This skill has extremely long invincibility frames which can be used to your advantage.
ASD
Ragna's Armor skill can hit up to 8 times. This skill will also steal hp from any enemy it hits. You must keep Mashing D once you use this skill or it will stop. *Note that you can use this skill while being hit, like the mafia's shank. Also you can change the direction your facing while attacking*
AD
The hat skill is a 2 hit combo. Once casted you dash foward in whatever direction your facing. If you press D again you will hit the enemy up into the air. If used in the air this skill is a 2 hit combo that can refresh your jump attacks.
AS
The trinket will pick up any grounded enemy and apply a half faint. Unfortunately, this skill is lag sensitive and may fail if you or your opponent have a bad connection.
CombosI'm going to do this section in video, partly because its easier to see a combo then read a combo, but mostly because i'm too lazy to write them out.
Keep in mind, this video shows an EXTREMELY small amount of the combos Ragna can pull off. He is extremely flexible and can combo off almost anything. So explore, create your own combos. If you find anything you would like to show off, post it here.
Upgrade PathsFull Str: Build is self explanatory. This is the build i use.
Skill Build: I've seen many Ragna's focus on upgrading their skills. Most go for the weapon, although, i would put some in my armor skill as well.
Tips And TricksSome great tricks that i use to gain the upper hand are
D-Guardbreaker-D-D-Air combo
After hitting the enemy once and then guard breaking, your enemy will be momentarily stunned, pressing D again will do a sweep kick which, if done fast enough, the enemy has no chance to guard. This leaves them open to many combos.
Dead Spike- Carnage Scissors
Now this trick can be hard to pull off. Immediately after Dead spike (Hold D) Do carnage scissors. If you are fast enough, the first hit of carnage scissors will faint your enemy, leaving them wide open to the 2nd hit which will lift them up into the air
Special thanks to ~Lucario~ for his help with the combo video.Comments and Suggestions would be greatly appreciated.
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